myId()

This method will allow you to get your character’s unique Id.

Parameters

none

Returns

this.game.room.sessionId - your player’s Id

Usage

You can use this once you have created players in your game. I should be used if you want anything specific to happen for each player individually, ie. have the camera follow your player (not the other players).

Examples

Example 1

g.getCharacters('players', player => {
      if (player.id === g.myId()) {
        g.cameraFollow(player.sprite);
      }
    });
    

sendAction()
handleActions()

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