createAResource
This method will create one resource in a specific spot on the map.
Parameters
type: string
- The type of resource you’d like to create.
x: number
- The x position of your resource on the board.
y: number
- The y position of your resource on the board.
Returns
Nothing
Usage
You can use this method after you have defined a type of resource. You should use it when you are ready to create a resource somewhere on the map.
Examples
Example 1
//File code/server/rooms/room.js
onInit() {
...
g.createAResource('trees', 50, 100);
}