addResources()

This method will create a new set of resources for your game

parameters

type: string - the type of resources that you want to add to the game.

Returns

Nothing

Usage

This method can be used at any time. You should use this method anytime you want to add a new type of resource to your game. ​

Examples

Example 1

File code/client/src/game.js
​
init() {
	...
	g.addResources('trees');
}

runGameLoop()
getResources()

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