StoreItem()

This is a data type for items that are for sale in the in game store. You would only use this inside of the useStore function to create the store items.

Parameters

image : string - The relative path to an image.

name : string - The name of the item.

costAttr : string - What customers use to pay with, this could be a resource.

cost : string - How much customers pay.

action : string - The server action for buying the item. This needs to match the same action that you put on the server.

Examples

Example 1

new g.StoreItem(
	'pickaxe.png',
	'Pickaxe',
	'stone',
	50,
	'createPickaxe'
)

deleteAResource()
useLoginScreen()

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